CameraTransition
type CameraTransition = {
id?: number | string;
from?: Vector3 | Vector3Array;
to?: Vector3 | Vector3Array;
lookAt?: Vector3 | Vector3Array;
lookAtFixed?: boolean;
duration?: number;
easing?: Easing;
cubicBezier?: [x1: number, y1: number, x2: number, y2: number];
};