Events
Events are an essential part of Verza's SDK, allowing you to respond to specific actions or occurrences within your scripts. They enable communication between server and client scripts and provide a way to react to various in-game events, such as player actions, object interactions, and world updates.
🗃️ Engine
6 items
🗃️ Audio
1 items
🗃️ Chat
3 items
🗃️ Camera
3 items
🗃️ Entities
4 items
🗃️ Players
9 items
🗃️ Objects
14 items
🗃️ World
2 items
🗃️ Input
13 items
🗃️ UI
1 items
Engine
Audio
Chat
Camera
Entities
The following events apply to multiple entity types, such as players and objects.
Players
- onUpdate
- onControlChange
- onStateChange
- onStateAnimationChange
- onHeadMove
- onClothesUpdate
- onGenderChange
- onEnterSensor
- onLeaveSensor
Objects
- onObjectStreamIn
- onObjectStreamOut
- onObjectEdit
- onPointerMove
- onPointerEnter
- onPointerLeave
- onPointerDown
- onPointerUp
- onTransitionStart
- onTransitionEnd
- onProximityActionTriggered
- onSoundEnd
- onEnterSensor
- onLeaveSensor
World
Input
- onInputFocus
- onCursorLock
- onPointerEvent
- onPointerMove
- onPointerDown
- onPointerUp
- onKeyEvent
- onKeyDown
- onKeyUp
- onDragLeave
- onDragEnter
- onDragOver
- onDrop