📄️ onEnterSensor
This event is triggered when a player enters the sensor.
📄️ onLeaveSensor
This event is triggered when a player leaves a sensor.
📄️ onObjectEdit
This event is triggered when an object is edited.
📄️ onObjectStreamIn
This event is triggered when an object is streamed in for the local player.
📄️ onObjectStreamOut
This event is triggered when an object is streamed out for the local player.
📄️ onPointerDown
This event is triggered when the pointer is pressed down on an object.
📄️ onPointerEnter
This event is triggered when the pointer enters the bounds of an object.
📄️ onPointerLeave
This event is triggered when the pointer leaves the bounds of an object.
📄️ onPointerMove
This event is triggered when the pointer moves over an object.
📄️ onPointerUp
This event is triggered when the pointer is released after being pressed down on an object.
📄️ onProximityActionTriggered
This event is triggered when a proximity action is triggered.
📄️ onSoundEnd
This event is triggered when a sound ends.
📄️ onTransitionEnd
This event is triggered when a transition related to an object ends.
📄️ onTransitionStart
This event is triggered when a transition related to an object starts.