setNametagsDistance
Sets the nametags distance for all players.
PERSISTENT METHOD
This method is persistent. It will not reset when a server restarts.
Syntax
engine.players.setNametagsDistance(distance);
Parameters
| Name | Type | Description |
|---|---|---|
distance | number | The distance where nametags are visible. Maximum value is 1024. |
Returns
Promise<void>- A promise that resolves when the nametags distance has been set.
Example
engine.players.setNametagsDistance(128);
Available on: Client Server