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playParticlesAtPosition

Play a particle effect at a specific position.

Syntax

engine.effects.playParticlesAtPosition(position, options, withId);

Parameters

NameTypeDescription
positionVector3Array or Vector3The position to play the particles at.
optionsParticlesOptionsThe options for the particles to create.
withIdstringThe ID of the particles effect to create. (optional)

Returns

Example

const particles = engine.audio.playParticlesAtLocation([0, 2, 0], {
amount: 50,
});

Available on: Client